If you’ve braved the haunting nights of Elden Ring Nightreign alone, you know the challenge is as brutal as it is exhilarating. But relief is on the horizon.
FromSoftware has announced that the next patch for Elden Ring: Nightreign will introduce significant improvements aimed squarely at solo players—a move that could reshape the game’s reputation and player experience.
Nightreign, a bold multiplayer spin-off from the creators of the original Elden Ring, shifted the franchise’s famously solitary, atmospheric journey into a co-op roguelite.
While the game was designed around trios, it technically allows for solo expeditions. However, many solo adventurers quickly discovered that the odds were stacked against them—enemy mobs could easily overwhelm, and end-of-night bosses were unforgivingly tough.
Even with some enemy stat adjustments for single-player runs, the consensus was clear: Nightreign felt like it was built for teams, not lone wolves.
As a longtime Soulsborne fan who relishes the thrill of overcoming impossible odds, I found solo runs in Nightreign to be less about skill and more about surviving a relentless onslaught with limited resources. The tension was palpable, but so was the frustration.
What’s changing Elden Ring Nightreign in Patch 1.02?
FromSoftware has listened to the feedback. Patch 1.02, rolling out next week, brings two major changes for solo expeditions:
| Feature | Before Patch 1.02 | After Patch 1.02 |
|---|---|---|
| Automatic Revival Upon Defeat | None | 1 free revival per night boss battle |
| Rune Rewards | Standard (lower for solo) | Increased for solo expeditions |
- Automatic Revival Upon Defeat: Solo players will now get a second chance during each night boss fight. This single-use revival per boss battle is a game-changer, especially for those clutch moments when a misstep means starting over.
- Increased Rune Gains: Runes—the currency for leveling up and improving your build—will be more plentiful in solo runs. This means less grinding and more meaningful progression, even if you’re not playing with a team.

Community and Developer perspectives
The move comes after a wave of feedback—some of it critical—from players who felt sidelined by Nightreign’s multiplayer-first design.
FromSoftware’s director has acknowledged that the lack of a duo mode and the punishing solo experience were oversights, promising to continue refining the game post-launch.
It’s also worth noting that matchmaking issues have plagued the multiplayer experience, sometimes making solo play the only viable option.
By making solo expeditions more accessible, FromSoftware is not just responding to feedback—they’re future-proofing Nightreign for a broader audience.
Final words
Patch 1.02 is more than just a balance tweak—it’s a statement that Elden Ring Nightreign values all its players, whether you’re venturing out with friends or facing the darkness alone. For solo players, the game is about to become more approachable, more rewarding, and, crucially, more fun.
Are you excited for these changes? Will Patch 1.02 bring you back to Limveld for another run? Check out our Nightreign solo play guide for tips on surviving the night. For more updates, keep an eye on official Elden Ring news.





